![]() Scrub sound improvements via the SFX file: can now have tire-specific samples, can be played individually rather than combined into one output, and more control over the frequency modulation.įixed safety car incorrectly pitting for a tire change (and leaving the rest of the field in limbo)įixes for AI pit lane behavior when no dedicated pitlane exists. ![]() Now applying heat haze to graphics, note new PLR option "Heat FX Fade Speed" which can be used to completely disable.Īttempt to fix body parts disappearing in multiplayerĪdded ability to have gear-specific ratios.Īdded some GDB-configurable atmospheric conditions.Ĭhanged flap buttons to act as toggle by default, but with a controller.ini option "Hold Flap Button" if the user prefers to hold it down. Improved graphical steering pivot for non-player vehicles ![]() Reduced minimum vertical FOV from 20 to 10 degrees. Improved post-processing in multi-view modeįixed side-channel clearing in multi-view mode.Ĭhanging shadow detail level now causes a shader re-compileĬhanged base turbidity to 1.8 to brighten sky a bit. ![]()
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